Some notes on Heroic: Festergut:
Regarding: DPS/Berserk
Our best attempt of the night we did 41,000 RDPS over 3min 45sec. At 13.7m HP, that puts us at 334 seconds, which is 34 seconds over the Berserk timer. Now, Bloodlust would reduce that slightly, but to make up a 34 second difference, Bloodlust would need to boost our DPS to 72,111 for it's 45 second duration, which is possible and is similar to numbers we've seen in the past, but not so on this fight where Malleable Goo or Vile Gas can stun or severely hinder output for a good chunk of time.
So, we have to find a way to not only increase tank survivability/healing output, but increase DPS as well.
One option briefly discussed with Wild is to have Wild as one of the tanks, such that he can go cat form while not tanking and utilize the +damage increase from Gastric Bloat much more effectively than myself or Khrash can.
Khrash is a given for tanking this fight due to AD and raid-cooldown, so the second tank is between myself or Wild. After loading Wild and myself into Rawr, we get the following raid-buffed tanking stats for each of us:
Code:
Wild
35963 ac
58187 hp
49.49 dodge w/ idol proc
Kull
36823 ac
51537 hp
53.87 dodge/parry
So virtually the same Armor (effectively), wild has 6000 more HP buffer, and I have ~4% more Dodge. However, I only block about 1800 damage on 15% of the landed melee swings. For Wild, unfortunately I don't know how to read the results for Druid Bears, but it states:
76.431% to absorb incoming hit (from savage defense)
I don't know if that includes avoidance in that percentage or not. Still, even if it does, Wild's "block" is effectively double my own as he blocks 1818 damage as well and worst case, he'll block 30% of hits that aren't dodged, and at best he'll block 76%. These are all calculated with a 1 sec boss swing timer (when Festergut has a 3-stack going).
So, it's tough to say for sure and I don't know how to do the math to confirm, but I imagine the 6k HP buffer and extra block Wild has makes up for the ~4% avoidance I have over him, so it seems a good choice to have him tank with Khrash this fight.
The ultimate question is really then not about the tanking, but about what that takes away from us. We need Thawfore, Fides, or Gale to heal in Wild's place, and use me as a DPS replacement. I don't know how much experience healing/heal gear Gale has for Resto on his Shaman, but in terms of maximizing Raid DPS, he'd be the best choice and could provide 10% Physical Reduction for tanks. If so, based on our attempts, I suspect I can do about equivalent DPS to Gale for this fight, which means all extra DPS Wild brings to the table is bonus. This brings us to the next section...
Looking over our logs, the timing is as such for Gastric Bloat/Inhaled Blight stacks and taunt rotations:
| Time into Fight | Event | Extra Info |
|---|
| 0:00 | Bloat #1 | Tank #1 |
| 0:32 | Inhaled Blight #1 | +30% Damage |
| 1:04 | Inhaled Blight #2 | +60% Damage |
| 1:28 | Bloat #9 | Tank #1 |
| 1:30 | Taunt | Tank #2 |
| 1:39 | Bloat #1 | Tank #2 |
| 1:41 | Inhaled Blight #3 | +90% Damage |
| 2:14 | Inhaled Blight Fades | +0% Damage |
| 2:48 | Inhaled Blight #1 | +30% Damage |
| 3:07 | Bloat #9 | Tank #2 |
| 3:08 | Bloat Fades | Tank #1 |
| 3:10 | Taunt | Tank #1 |
| 3:18 | Bloat #1 | Tank #1 |
| 3:21 | Inhaled Blight #2 | +60% Damage |
| 3:54 | Inhaled Blight #3 | +90% Damage |
| 4:26 | Inhaled Blight Fades | +0% Damage |
| 4:46 | Bloat #9 | Tank #1 |
| 4:47 | Bloat Fades | Tank #2 |
| 4:49 | Taunt | Tank #2 |
| 4:58 | Inhaled Blight #1 | +30% Damage |
| 5:00 | Berserk | Sweet, sweet death |
Based on this timeframe, we get the following rough stats for various tanking aspects:
Total Time Tanking:
Code:
Tank #1
189 sec or 3:09
Tank #2
111 sec or 1:51
Time Tanking By Damage Increase Type:
Code:
Tank #1
23 sec 0%
43 sec 30%
59 sec 60%
32 sec 90%
Tank #2
41 sec 0%
24 sec 30%
2 sec 60%
32 sec 90%
Gastric Bloat Stack Uptime:
Code:
Tank #1
With Any-Stack Size: 4:50
@ 9-stack: 1:54
Tank #2
With Any-Stack Size: 3:08
@ 9-stack: 1:32
So, this basically tells us that Tank #1 tanks the most damage by far, spends the most time tanking overall, has a slightly higher uptime of Gastric Bloat at max stack (+90% damage), but a much higher uptime of any Gastric Bloat stack.
Therefore, to maximize our DPS, we're best off with Wild as Tank #1, so he spends most of the fight with Gastric Bloat, and can spend about 2 minutes (or say 1:50 to account for Bear swaps and movement) in cat form DPSing at 90% increase.
Unfortunately, based on Rawr, with Wild's tank spec/tank buffs/etc. in Cat, his theoretical DPS is 3800, which is only 500 higher than the theoretical Bear DPS while tanking. Of course, real world results never match theoretical numbers, but a 90% increase on, say, 3000 DPS in cat is still 5700 DPS, which is pretty good and certainly better than Khrash or myself can do. The real gain is simply the ability for Wild to continue DPSing with that stack without worry about threat (due to Cat form).
Anyway, feedback of course welcome, but some stuff to consider and try out.
P.S. Wild: Get Mongoose or something on your tank weapon!