I have been saying that WoD was going to be a "if it's got Multistrike it's mine" for gearing, as every other stat besides Haste seemed to be a waste. Pretty much that was true, even though Multistrike Flame Shock ticks wouldn't have a chance of Lava Surge. It made our Mastery weaker, because our Multistrike did essentially the same thing. They changed the mastery around, and I said to Tree, "It sounds 'meh.' " And 'meh' it 'twas.
We have a new one! Again.
In reading over some things for Resto Shaman, it looks like they decreased the 30% chance that using a "healing surge" with Tidal Waves would cause a Crit. But a perk reverts it back to 30%. Seriss on MMO-Champ made me laugh with her comment:
Yep, take it away first only to have something that you can give back and call it a perk. WTF? Why are you making an ability worse than it was for 10 levels (2 days of leveling at most plus the time from pre-patch to release) to bring
It may be silly to make a guess as to what will happen with Ele Shams, but I think we'll get Magma Totem back. It never really managed to break anyone out of stealth, but it was always a good secondary PvP flag watcher when things were a little crazy.
I get why they removed Earthquake. Ground Clutter. They needed it gone because it required ground effects for other players. And stealthers can rejoice that we lose another "catch you" skill shot. I thought the elegant
But hey, I can still comment on the latest set of patch notes they released. It's certainly had surprises.
First off, it seems that they're looking at DPS mana again. As it stands right now, Eles would regen mana through Rolling Thunder. That is, cast Lightning Bolt or Chain Lightning, and get a 60% to regen 2% of your mana. The only time we'd run out is if we spam Chain Lightning on 2 targets. (We Flame Shock them both and run low on mana with Instant Lava Bursts). In a pinch,
Updated 06-13-2014 at 09:24 PM by Shaylana
So I love my opponent's name, because it fits my battletag!